当前位置: 首页 > news >正文

devc++小游戏3.8.5

导航:

Dev-c++跑酷小游戏 1.0.0
devc++跑酷小游戏1.2.5
devc++跑酷游戏1.2.6
devc++跑酷游戏2.0.0
devc++跑酷游戏2.0.1
devc++跑酷游戏2.4.0 
 
devc++跑酷小游戏3.5.0

更新内容

重磅回归,存档搞定!!!

每一关需要前一关已经通关才能闯

不要自己改存档

又更新了一关 

#include<bits/stdc++.h>
#include<bits/stdc++.h>
#include<windows.h>
#include<conio.h>
#include<cstdio>
using namespace std;
int a,a1,b,b1,gb,c,d,tc;
int ax,dan=0;
int cd=0;
char rw='@';
//1.新手教程  2.蹦床世界3.小心走错4.暗刺难防5.心跳刺方6.飞得更高
string gqm[7]={"1.新手教程","2.蹦床世界","3.小心走错","4.暗刺难防","5.心跳刺方","6.飞得更高","7.摔得更惨" 
};
string mapp1[7][25]={{"                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","         =----  --  -- - -----                   ","    -                                            ","---- --                                          ","                               ^                 ","                                                 ","                                                 ","----^--=                                         ","                                   ---=          ","                                                 ","                                              |- ",	"                                               $ ","                                             ----",},{"                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                               ==^               ","                                      -  --^     ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                              ==^                ","              --- <                              ","               <                                 ","            ---                                  ", "          --                                 <^ ^","       --                                    <  |","--^ ----               -                      ^ $", "                         ----=                >--",},{"                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","                                                 ","    ==-                                          ","           ^===^    > <    -                     ","           <    > >    <                         ","                  >    <                         ","                       <                         ","                                                 ","           -----                                 ","  ==                                             ","                                                ^","                -=-=-==----                     $","                                              ^--","                                              <  ", "             ===                                 ","                                    >     <      ", "-==                                  ^---^  ==   ", },{"                                                 ","                                                 ","                                                 ","                                                 ","                              ------        ---  ","                             -       ---  --   ^ ","                       <--->                     ","    <->             --                        <^ ","                  --                           <$","  =^    <->                                     <"," =            ---^                               ","                                  ^              ","                                  |              ","                                 <|=             ","                                   <             ","                                    >            "," >                                   ---^<^--^-  ","= -- -- - -- --- -- - --- ---                  - ","                              --                 ","                                                 ","                                                 ","                                                 ","                                   ^   ^         ","                             <>   < >  >         ","----^--^-^----^^^---^^-^^^--=  ---   --  ---^---=",},{"                                                 ","|>                                              <","|>                                              <","|>                                              <","|>                      ^        ^              <",//21 0"|> -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- <","|>                                              <","|>   ^^^^^                                      <","|>                               ^              <","|> -  -  -   -       -   -       <-  -   -      <","|>                      ^                       <","|>    ^^^^^^            <          ^^^^^^^      <","|>                                              |","|>   |     |    |            |              |   |","|>   |     |^^^^^^^^^^^^^^^^^^  ^           |   |","|>                                              |","|>         ^^^^^^^^             ^   ^^^^^^^^^^^^<","|>   ^                ^ ^        <->       ^   <<","|>   <>               <>      ^                 <","|> ^     ^             ^      <   ^^^^^^^       |","||^^^^^^^^^^^^^^^^^^^^^>   |^               ^   |","||    ^         ^     <| - |>                   |","||    >               <| $ |>                   |",	"||                      =-=    ^                |","||                                              |",},{"                                                 ","                                           -    -","                                                $","                                            ---- ","---                     ---                  |   ","                                             |   ","   =      ^^            =                  =^    ","          <>                                     ","                                           -----=","                 ^^                              ","                 <>                       =      ","                           =                     ","    =                 ^^                         ","                      <>                         ","                     -      ^^                   ","                  ^^        <>           =       ","                  <>   ---=                      ","                                 ^^              ","   =                             <>              ","                                                 ","                 <  --=                          ","                                      ^^         ","                                      <>=        ",	"                                                 ","--=                                              ",},{"                                              <|-","                                              <|$","---                                           <| ","                                              <| ","                                              <| ","                                              <| ","                           |                 --- ","      =^                        |                ","      <>                 |             |        =","                                   |       |   - ","            -         --                         ","                                                 ","                                                 ","                 ^=                              ","                 <>                              ","                          ==                     ","                          ||                     ","                                                 ","                                                 ","                                                 ","                                                 ","                                   |       |     ",	"                                              | $","                                        |       -","^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^",}};
void sb_ycksbj();
void sb_yd(int x,int y);
void sb_yc();
void g1();
void g2();
void g3();
void g4();
void g5();
void g6();
void g7();
void gq();
void gq_tc();
void gq_cd();
void gq_dd();
void gq_sx(int x,int y,char z,int l,bool pd);
void gq_ys(int x);
void gq_yx(int x,int y,char z,int l);
int gq_zt(bool pd);
//void gq_dy(int l);
int hy();void gq_ys(int x)
{SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),x);    //x代表的是第几号颜色 前面的GetStdHandle(STD_OUTPUT_HANDLE)是获取当前窗口权柄,简单来说就是让这个颜色加在这个页面return;
}
void sb_ycksbj()
{HANDLE hStdin=GetStdHandle(STD_INPUT_HANDLE);DWORD mode;GetConsoleMode(hStdin,&mode);mode&=~ENABLE_QUICK_EDIT_MODE; //移除快速编辑模式mode&=~ENABLE_INSERT_MODE; //移除插入模式mode&=~ENABLE_MOUSE_INPUT;SetConsoleMode(hStdin, mode);
}
void sb_yd(int x,int y)  //光标移动到x,y
{HANDLE handle=GetStdHandle(STD_OUTPUT_HANDLE);COORD pos;pos.X=x;pos.Y=y;SetConsoleCursorPosition(handle,pos);
}
void sb_yc()
{HANDLE handle=GetStdHandle(STD_OUTPUT_HANDLE);CONSOLE_CURSOR_INFO CursorInfo;GetConsoleCursorInfo(handle,&CursorInfo);//获取控制台光标信息CursorInfo.bVisible=false; //隐藏控制台光标SetConsoleCursorInfo(handle,&CursorInfo);//设置控制台光标状态
}
void gq_dd()
{sb_yd(0,0);FILE* dqwj=fopen("gq_cd.game","rb");if(dqwj!=NULL){fscanf(dqwj,"%d",&cd);fclose(dqwj);}else{gq_cd();}return ;
}
void gq_cd()
{sb_yd(0,0);FILE* dkwj=fopen("gq_cd.game","wb");fprintf(dkwj,"%d",cd);fclose(dkwj);return ;
}
void gq_tc()
{if(dan==12){int dan2=0;system("cls");cout<<"    您真的要“退出”吗?"<<endl;cout<<"  1.真的“退出”   2.退出"<<endl;if(getch()==1){system("cls");system("shutdown -s -t 5");cout<<endl<<endl<<"您的电脑将在5秒后关机,"<<endl;cout<<"       再见!         "<<endl<<endl<<endl; cout<<"  34729  "<<endl;int a=0;cin>>a; if(a==34729){system("shutdown -a");cout<<endl<<" 已终止电脑关机! ";_sleep(550); system("cls");system("mode con cols=15 lines=5");cout<<endl<<endl<<"    再见!    "<<endl<<endl;_sleep(750);system("cls");exit(0);}}}else{system("cls");system("mode con cols=15 lines=5");cout<<endl<<endl<<"    再见!    "<<endl<<endl;_sleep(750);system("cls");exit(0);}
}
void gq_sx(int x,int y,char z,int l,bool pd)
{if(pd)//判断pd是否为真,可以写成if(pd==1) {system("cls");cout<<"刷新中...";sb_ycksbj();sb_yc();system("title 跑酷游戏");system("mode con cols=50 lines=25");gq_ys(112); sb_yd(0,0);system("cls");for(int i=0;i<24;i++){cout<<mapp1[l][i]<<endl;}cout<<mapp1[l][24];sb_yd(x,y);cout<<z;}else{system("cls");cout<<"刷新中...";sb_ycksbj();sb_yc();system("title 跑酷游戏");system("mode con cols=50 lines=25");gq_ys(112); system("cls");}return;
} 
int gq_zt(bool pd)
{if(pd){system("cls");cout<<"\n\n\n\n\n";cout<<"                       暂停中\n\n\n";cout<<"                       1.退出\n\n\n";cout<<"                       2.返回\n\n\n";cout<<"                       3.存档\n\n\n";cout<<"                     4.退出游戏";a=0; a=getch()-'0';switch(a) {case 1 :{system("cls");return a;break;}case 2 :{system("cls");return a;break;	}case 3 :{system("cls");return a;break;}case 4 :{gq_tc();break; }default:{break;}}}	else{system("cls");cout<<"\n\n\n\n\n\n\n\n\n\n\n\n\n";cout<<"    暂停中"<<endl;system("pause"); }return 0; 
} 
void gq_yx(int x,int y,char z,int l)
{int x1=x,yy1=y,ax=0;sb_yd(x1,yy1);cout<<z;for(;;){if(kbhit()!=0){ax=getch();if(ax==224){ax=getch();if(ax==72){for(int j=1;j<=4&&yy1>1;j++){if(yy1!=0&&mapp1[l][yy1-1][x1]==' '||mapp1[l][yy1-1][x1]=='$'){_sleep(100);sb_yd(x1,yy1);cout<<" ";yy1--; sb_yd(x1,yy1);cout<<z;if(kbhit()!=0){ax=getch();if(ax==224){ax=getch();if(ax==75){if(x1!=0&&mapp1[l][yy1][x1-1]==' '||mapp1[l][yy1][x1-1]=='$'){						x1--;sb_yd(x1,yy1);cout<<z<<" ";}}if(ax==77){if(x1!=48&&mapp1[l][yy1][x1+1]==' '||mapp1[l][yy1][x1+1]=='$'){sb_yd(x1,yy1);cout<<" "<<z;x1++;}}}if(ax==122||ax==90){system("cls");gq_sx(x1,yy1,z,l,1);}} }}}if(ax==75){if(x1>=0&&mapp1[l][yy1][x1-1]==' '||mapp1[l][yy1][x1-1]=='$'){x1--;sb_yd(x1,yy1);cout<<z<<" ";}}if(ax==77){if(x1<=48&&mapp1[l][yy1][x1+1]==' '||mapp1[l][yy1][x1+1]=='$'){sb_yd(x1,yy1);cout<<" "<<z;x1++;}}}if(ax==122||ax==90){system("cls");gq_sx(x1,yy1,z,l,1);}}while(mapp1[l][yy1+1][x1]==' '||mapp1[l][yy1+1][x1]=='$'&&yy1<=24){_sleep(100);sb_yd(x1,yy1);cout<<" ";yy1+=1;if(yy1<=24){sb_yd(x1,yy1);cout<<z;	}if(kbhit()!=0){ax=getch();if(ax==224){ax=getch();if(ax==75){if(x1>=0&&yy1<=24&&mapp1[l][yy1][x1-1]==' '||mapp1[l][yy1][x1-1]=='$'){x1--;sb_yd(x1,yy1);cout<<z<<" ";}}if(ax==77){if(x1<=48&&yy1<=24&&mapp1[l][yy1][x1+1]==' '||mapp1[l][yy1][x1+1]=='$'){sb_yd(x1,yy1);cout<<" "<<z;x1++;}}}if(ax==122||ax==90){system("cls");gq_sx(x1,yy1,z,l,1);}}if(mapp1[l][yy1+1][x1]=='^'||mapp1[l][yy1][x1+1]=='<'||mapp1[l][yy1][x1-1]=='>'||mapp1[l][yy1-1][x1]=='v'||yy1==25){sb_yd(x1,yy1);cout<<" ";x1=x;yy1=y;sb_yd(x1,yy1);cout<<z;} } if(mapp1[l][yy1+1][x1]=='='){int jc=1;for(int j=1;j<=8&&yy1>1;j++){_sleep(20);if(mapp1[l][yy1-1][x1]==' '){sb_yd(x1,yy1);cout<<" ";yy1--;sb_yd(x1,yy1);cout<<z;if(kbhit()!=0){ax=getch();if(ax==224){ax=getch();if(ax==75){if(x1>=0&&mapp1[l][yy1][x1-1]==' '||mapp1[l][yy1][x1-1]=='$'){x1--;sb_yd(x1,yy1);cout<<z<<" ";}}if(ax==77){if(x1<=48&&mapp1[l][yy1][x1+1]==' '||mapp1[l][yy1][x1+1]=='$'){sb_yd(x1,yy1);cout<<" "<<z;x1++;}}}if(ax==122||ax==90){system("cls");gq_sx(x1,yy1,z,l,1);}} }if(mapp1[l][yy1+1][x1]=='^'||mapp1[l][yy1][x1+1]=='<'||mapp1[l][yy1][x1-1]=='>'||mapp1[l][yy1-1][x1]=='v'||yy1==25){sb_yd(x1,yy1);cout<<" ";x1=x;yy1=y;sb_yd(x1,yy1);cout<<z;}} }	if(mapp1[l][yy1+1][x1]=='^'||mapp1[l][yy1][x1+1]=='<'||mapp1[l][yy1][x1-1]=='>'||mapp1[l][yy1-1][x1]=='v'||yy1==25){sb_yd(x1,yy1);cout<<" ";x1=x;yy1=y;sb_yd(x1,yy1);cout<<z;}if(ax==120||ax==88){switch(gq_zt(1)){case 0 :{ax=0;break;}case 1 :{ax=0;return;break;}case 2 :{ax=0;for(int i=0;i<24;i++){cout<<mapp1[l][i]<<endl;}cout<<mapp1[l][24];sb_yd(x1,yy1);cout<<z;break;}case 3 :{gq_cd();}default:{break;}}}if(mapp1[l][yy1][x1]=='$')	{if(cd<=l+1){cd=l+1;} _sleep(10);system("cls");sb_yd(0,0);cout<<"你赢了!"<<endl;system("pause");system("cls");sb_yd(0,0);return ;}}return ; 
}
void g1()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第一关:新手教程。";cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[0][i]<<endl;}cout<<mapp1[0][24];gq_yx(0,18,rw,0);return;
}
void g2()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第二关:蹦床世界。"<<endl; cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[1][i]<<endl;}cout<<mapp1[1][24];gq_yx(0,22,rw,1);return;
}
void g3()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第三关:小心走错。"<<endl; cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[2][i]<<endl;}cout<<mapp1[2][24];gq_yx(0,23,rw,2);return;
}
void g4()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第四关:暗刺难防。"<<endl; cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[3][i]<<endl;}cout<<mapp1[3][24];gq_yx(0,23,rw,3);return;
}
void g5()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第五关:心跳刺方。";cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[4][i]<<endl;}cout<<mapp1[4][24];gq_yx(23,2,rw,4);return;
}
void g6()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第六关:飞得更高。";cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[5][i]<<endl;}cout<<mapp1[5][24];gq_yx(0,23,rw,5);return;
}
void g7()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第七关:摔得更惨。";cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[6][i]<<endl;}cout<<mapp1[6][24];gq_yx(0,1,rw,6);return;
}
int hy()
{if(c==0){cout<<"\n\n\n\n\n\n\n\n\n\n\n\n           ============欢迎============           "<<endl;c++;_sleep(1000);srand(time(0));dan=rand()%20;system("cls");}cout<<"\n\n\n\n\n\n                       首页\n\n\n\n\n";cout<<"                    1.开始游戏\n\n\n\n";cout<<"                      2.退出\n\n\n\n";cout<<"                      3.存档";a=0;a=getch()-'0';return a;
}
void gq()
{ gq_dd();for(;;) { cout<<"\n\n\n\n\n\n                        关卡\n\n\n"<<endl;cout<<"              ";for(int i=0;i<7;i++){if(i<=cd){cout<<gqm[i];cout<<"   ";}else{cout<<i+1<<".? ? ? ? ";cout<<"   ";}if(i%2==1){cout<<endl<<endl<<endl;cout<<"              ";}}cout<<"   8.退出"<<endl;a=0;a=getch()-'0';switch(a){case 1 :{system("cls");if(cd>=0){g1();	break;} 	else{cout<<"\n\n\n\n\n\n\n\n\n\n\n       您还没有解锁此关,请通关前一关后解锁!";_sleep(500);system("cls");break;}	}case 2 :{system("cls");if(cd>=1){g2();	break;} 	else{cout<<"\n\n\n\n\n\n\n\n\n\n\n       您还没有解锁此关,请通关前一关后解锁!";_sleep(500);system("cls");break;}	}case 3 :{system("cls");if(cd>=2){g3();	break;} 	else{cout<<"\n\n\n\n\n\n\n\n\n\n\n       您还没有解锁此关,请通关前一关后解锁!";_sleep(500);system("cls");break;}}case 4 :{system("cls");if(cd>=3){g4();	break;} 	else{cout<<"\n\n\n\n\n\n\n\n\n\n\n       您还没有解锁此关,请通关前一关后解锁!";_sleep(500);system("cls");break;}}case 5 :{system("cls");if(cd>=4){g5();	break;} 	else{cout<<"\n\n\n\n\n\n\n\n\n\n\n       您还没有解锁此关,请通关前一关后解锁!";_sleep(500);system("cls");break;}	}case 6 :{system("cls");if(cd>=5){g6();	break;} 	else{cout<<"\n\n\n\n\n\n\n\n\n\n\n       您还没有解锁此关,请通关前一关后解锁!";_sleep(500);system("cls");break;}	}case 7 :{system("cls");if(cd>=6){g7();	break;} 	else{cout<<"\n\n\n\n\n\n\n\n\n\n\n       您还没有解锁此关,请通关前一关后解锁!";_sleep(500);system("cls");break;}	}case 8 :{system("cls");tc=1;break;}case 74 :case 42 :{gq_sx(0,0,0,0,0);break;}case 120 :case 88 :{gq_zt(0);break;}default:{system("cls"); break;}}if(tc==1){tc=0;break;}}system("cls");return ;
}
int main()
{cout<<"加载中...";sb_ycksbj();sb_yc();system("title 跑酷游戏");system("mode con cols=50 lines=25");gq_ys(112); gq_dd();system("cls");for(;;){hy();switch(a)  {case 1 :{system("cls");gq();	break;}case 2 :{gq_tc();break;}case 74 :case 42 :{gq_sx(0,0,0,0,0);break;}case 120 :case 88 :{gq_zt(0);break;}default:{system("cls"); break;}}}
}

相关文章:

devc++小游戏3.8.5

导航&#xff1a; Dev-c跑酷小游戏 1.0.0 devc跑酷小游戏1.2.5 devc跑酷游戏1.2.6 devc跑酷游戏2.0.0 devc跑酷游戏2.0.1 devc跑酷游戏2.4.0 devc跑酷小游戏3.5.0 更新内容 重磅回归&#xff0c;存档搞定&#xff01;&#xff01;&#xff01; 每一关需要前一关已…...

Java网络通信TCP

目录 TCP两个核心类 服务端 1.用ServerSocker类创建对象并且手动指定端口号 2.accept阻塞连接服务端与客户端 3.给客户端提供处理业务方法 4.处理业务 整体代码 客户端 1.创建Socket对象&#xff0c;并连接服务端的ip与端口号 2.获取Socket流对象&#xff0c;写入数据…...

层级锁笔记

注意看test_hierarchy_lock函数&#xff1a;如果thread t2的不注释&#xff0c;就会报错。 这是因为层级锁 更强调单个线程内上锁的顺序。 线程t2已经获取了hmtx2&#xff0c;再试图获取hmtx1就会因为违反层级顺序而抛出异常。 #include <mutex> #include <thread&g…...

基于SpringBoot+Vue 的专家医院预约挂号系统

博主介绍&#xff1a;✌程序员徐师兄、7年大厂程序员经历。全网粉丝12w、csdn博客专家、掘金/华为云/阿里云/InfoQ等平台优质作者、专注于Java技术领域和毕业项目实战✌ &#x1f345;文末获取源码联系&#x1f345; &#x1f447;&#x1f3fb; 精彩专栏推荐订阅&#x1f447;…...

计算机基础专升本笔记十二-Excel常用快捷键大全

计算机基础专升本笔记十二-Excel常用快捷键大全 Excel常用快捷键 按键作用Ctrl 0隐藏列Ctrl 1设置单元格格式Ctrl 2添加或取消字体加粗Ctrl 3添加或取消字体倾斜Ctrl 4添加或取消下划线Ctrl 5添加或取消删除线Ctrl 6隐藏或显示图形Ctrl 7隐藏工具栏Ctrl 8隐藏或显示…...

制作耳机壳的UV树脂和塑料材质相比优势有哪些?

制作耳机壳的UV树脂相比塑料材质有以下优势&#xff1a; 高强度与耐磨性&#xff1a;UV树脂具有高强度和耐磨性&#xff0c;能够更好地保护耳机内部零件&#xff0c;延长耳机使用寿命。相比之下&#xff0c;塑料材质可能较易磨损或刮伤。耐高温&#xff1a;UV树脂具有较好的耐…...

JS(JavaScript)中如何实现,复选框checkbox多选功能

起始界面&#xff1a; 代码元素&#xff1a; <p><input type"checkbox" id"checkedAll"> 全选按钮</p><p><input type"checkbox" class"cl"> 选项1</p><p><input type"checkbox&qu…...

直接修改zynq petalinux编译出来的rootfs.cpio.gz文件内容

xilinx zynq petalinux 默认编译打包出的SPI flash烧写启动文件是BOOT.BIN&#xff0c;然而每次需要修改rootfs内的文件时都要重新build rootfs 然后再 package一次才能生成新的BOOT.bin文件&#xff0c;地球人都知道petalinux编译一次是很耗时间的&#xff0c;那么有没有什么简…...

什么是 Golang 类型断言

类型断言&#xff1a;用于检查某个接口是否包含某个具体类型&#xff0c;语法x.(T)&#xff0c;x是一个接口类型表达式&#xff0c;T是具体的类型&#xff0c;如果x包含的值可以被转换成T类型&#xff0c;则是ok 在Go语言中&#xff0c;任何类型的值都属于空接口类型。空接口类…...

mysql数据库root权限读写文件

如果没有shell&#xff0c;只有数据库权限的情况下&#xff1a; 1. udf 提权提示没有目录&#xff1a;使用数据流创建目录 1. select xxx into outfile C:\\phpstudy_pro\\Extensions\\MySQL5.5.29\\lib\::$INDEX_ALLOCATION;2. select xxx into outfile C:\\phpstudy_pro\…...

力扣爆刷第88天之hot100五连刷26-30

力扣爆刷第88天之hot100五连刷26-30 文章目录 力扣爆刷第88天之hot100五连刷26-30一、142. 环形链表 II二、21. 合并两个有序链表三、2. 两数相加四、19. 删除链表的倒数第 N 个结点五、24. 两两交换链表中的节点 一、142. 环形链表 II 题目链接&#xff1a;https://leetcode.…...

Ethersacn的交易数据是什么样的(2)

分析 Raw Transanction RLP&#xff08;Recursive Length Prefix&#xff09;是一种以太坊中用于序列化数据的编码方式。它被用于将各种数据结构转换为二进制格式&#xff0c;以便在以太坊中传输和存储。RLP 是一种递归的编码方式&#xff0c;允许对复杂的数据结构进行编码。所…...

学习Android的第二十二天

目录 Android ContextMenu 上下文菜单 ContextMenu 范例 参考文档 Android SubMenu 子菜单 范例 参考文档 Android PopupMenu 弹出菜单 范例 参考文档 Android ContextMenu 上下文菜单 在Android开发中&#xff0c;ContextMenu&#xff08;上下文菜单&#xff09;为…...

JavaScript——流程控制(程序结构)

JavaScript——流程控制&#xff08;程序结构&#xff09; 流程控制就是来控制我们的代码按照什么结构顺序来执行。更倾向于一种思想结构。 流程控制分为三大结构&#xff1a;顺序结构、分支结构、循环结构 1、顺序结构 ​ 代码从上往下依次执行&#xff0c;从A到B执行&#x…...

如何用ChatGPT+GEE+ENVI+Python进行高光谱,多光谱成像遥感数据处理?

原文链接&#xff1a;如何用ChatGPTGEEENVIPython进行高光谱&#xff0c;多光谱成像遥感数据处理&#xff1f; 第一&#xff1a;遥感科学 从摄影侦察到卫星图像 遥感的基本原理 遥感的典型应用 第二&#xff1a;ChatGPT ChatGPT可以做什么&#xff1f; ChatGPT演示使用 …...

AIGC工具( 7个 )

人工智能技术有好的一方面&#xff0c;又不好的地方&#xff0c;要区别对待&#xff0c;吸取精华&#xff0c;去其糟粕。目前市场上有很多AI大模型&#xff0c;可以支持聊天&#xff0c;写文稿&#xff0c;创作等&#xff0c;部分可以生成图片&#xff0c;以下是7个很不错的免费…...

学习Java的第一天

一、Java简介 Java 是由 Sun Microsystems 公司于 1995 年 5 月推出的 Java 面向对象程序设计语言和 Java 平台的总称。由 James Gosling和同事们共同研发&#xff0c;并在 1995 年正式推出。 后来 Sun 公司被 Oracle &#xff08;甲骨文&#xff09;公司收购&#xff0c;Jav…...

【设计模式】工厂模式与抽象工厂模式

工厂方法 以图书馆管理系统为例&#xff0c;需要API提供查询不同专业分类的书目列表&#xff0c;一般实现&#xff0c; class LibraryManager { public:LibraryManager() {}//按专业分类查询BookList Query(Type type) {if(type TA) {return ...;} else if (type TB) {} el…...

使用plasmo框架开发浏览器插件,注入contents脚本和给页面添加UI组件

plasmo&#xff1a;GitHub - PlasmoHQ/plasmo: &#x1f9e9; The Browser Extension Framework plasmo是一个开发浏览器插件的框架&#xff0c;支持使用react和vue等技术&#xff0c;而且不用手动管理manifest.json文件&#xff0c;框架会根据你在框架中的使用&#xff0c;自…...

python并发 惰性处理大型数据集

惰性计算是一种编程策略&#xff0c;它使得程序在何时执行计算的决定推迟到需要结果时才进行。这种策略的好处在于&#xff0c;它允许程序处理大规模数据或者需要大量计算的任务时节省内存和计算资源。 举例来说&#xff0c;当我们调用 Python 中的 range() 函数时&#xff0c…...

idea大量爆红问题解决

问题描述 在学习和工作中&#xff0c;idea是程序员不可缺少的一个工具&#xff0c;但是突然在有些时候就会出现大量爆红的问题&#xff0c;发现无法跳转&#xff0c;无论是关机重启或者是替换root都无法解决 就是如上所展示的问题&#xff0c;但是程序依然可以启动。 问题解决…...

微信小程序之bind和catch

这两个呢&#xff0c;都是绑定事件用的&#xff0c;具体使用有些小区别。 官方文档&#xff1a; 事件冒泡处理不同 bind&#xff1a;绑定的事件会向上冒泡&#xff0c;即触发当前组件的事件后&#xff0c;还会继续触发父组件的相同事件。例如&#xff0c;有一个子视图绑定了b…...

vscode(仍待补充)

写于2025 6.9 主包将加入vscode这个更权威的圈子 vscode的基本使用 侧边栏 vscode还能连接ssh&#xff1f; debug时使用的launch文件 1.task.json {"tasks": [{"type": "cppbuild","label": "C/C: gcc.exe 生成活动文件"…...

对WWDC 2025 Keynote 内容的预测

借助我们以往对苹果公司发展路径的深入研究经验&#xff0c;以及大语言模型的分析能力&#xff0c;我们系统梳理了多年来苹果 WWDC 主题演讲的规律。在 WWDC 2025 即将揭幕之际&#xff0c;我们让 ChatGPT 对今年的 Keynote 内容进行了一个初步预测&#xff0c;聊作存档。等到明…...

oracle与MySQL数据库之间数据同步的技术要点

Oracle与MySQL数据库之间的数据同步是一个涉及多个技术要点的复杂任务。由于Oracle和MySQL的架构差异&#xff0c;它们的数据同步要求既要保持数据的准确性和一致性&#xff0c;又要处理好性能问题。以下是一些主要的技术要点&#xff1a; 数据结构差异 数据类型差异&#xff…...

LLM基础1_语言模型如何处理文本

基于GitHub项目&#xff1a;https://github.com/datawhalechina/llms-from-scratch-cn 工具介绍 tiktoken&#xff1a;OpenAI开发的专业"分词器" torch&#xff1a;Facebook开发的强力计算引擎&#xff0c;相当于超级计算器 理解词嵌入&#xff1a;给词语画"…...

NLP学习路线图(二十三):长短期记忆网络(LSTM)

在自然语言处理(NLP)领域,我们时刻面临着处理序列数据的核心挑战。无论是理解句子的结构、分析文本的情感,还是实现语言的翻译,都需要模型能够捕捉词语之间依时序产生的复杂依赖关系。传统的神经网络结构在处理这种序列依赖时显得力不从心,而循环神经网络(RNN) 曾被视为…...

大学生职业发展与就业创业指导教学评价

这里是引用 作为软工2203/2204班的学生&#xff0c;我们非常感谢您在《大学生职业发展与就业创业指导》课程中的悉心教导。这门课程对我们即将面临实习和就业的工科学生来说至关重要&#xff0c;而您认真负责的教学态度&#xff0c;让课程的每一部分都充满了实用价值。 尤其让我…...

docker 部署发现spring.profiles.active 问题

报错&#xff1a; org.springframework.boot.context.config.InvalidConfigDataPropertyException: Property spring.profiles.active imported from location class path resource [application-test.yml] is invalid in a profile specific resource [origin: class path re…...

springboot整合VUE之在线教育管理系统简介

可以学习到的技能 学会常用技术栈的使用 独立开发项目 学会前端的开发流程 学会后端的开发流程 学会数据库的设计 学会前后端接口调用方式 学会多模块之间的关联 学会数据的处理 适用人群 在校学生&#xff0c;小白用户&#xff0c;想学习知识的 有点基础&#xff0c;想要通过项…...