当前位置: 首页 > news >正文

Unity客户端接入原生Google支付

Unity客户端接入原生Google支付

  • 1. Google后台配置
  • 2. 开始接入
    • Java部分
    • C#部分
    • Lua部分
  • 3. 导出工程打包测试
  • 参考
  • 踩坑注意

1. Google后台配置

  1. 找到内部测试(这个测试轨道过审最快),打包上传,这个包不需要接入支付,如果已经有上传过包了那就跳过这一步
    在这里插入图片描述

  2. 在许可测试里添加测试人员,勾选测试人员列表,并且设置许可相应为LICENSED,这样才可以使用测试卡测试支付
    在这里插入图片描述

  3. 确认已经添加了付款方式,以及开放地区有香港,否则可能需要挂VPN才能进行支付流程测试
    在这里插入图片描述
    在这里插入图片描述

  4. 流程图
    在这里插入图片描述

2. 开始接入

确保Unity Plugins/Android里有com.android.billingclient.billing,并且是v3版本以上,这里用的5.0.0版本
在这里插入图片描述

Java部分

java文件,也放到Plugins/Android下,开头package需要根据项目而定
GoogleBillingManager.java

package com.xxx.xxx;import android.app.Activity;
import android.content.Context;
import android.util.Log;import com.android.billingclient.api.BillingClient;
import com.android.billingclient.api.BillingClientStateListener;
import com.android.billingclient.api.BillingResult;
import com.android.billingclient.api.Purchase;
import com.android.billingclient.api.PurchasesUpdatedListener;
import com.unity3d.player.UnityPlayer;import java.util.List;public class GoogleBillingManager {private static GoogleBillingManager instance;private static BillingClient billingClient;private static GoogleBillingListener billingListener;public static boolean isConnection = false;private GoogleBillingManager() {instance = this;createClient(UnityPlayer.currentActivity);}public static GoogleBillingManager getInstance() {if (instance == null) {synchronized (GoogleBillingManager.class) {if (instance == null) {instance = new GoogleBillingManager();}}}return instance;}/*** 创建支付客户端*/public static void createClient(Activity activity) {if (isReady()) {return;}if (null == activity) {Log.e("TAG","谷歌支付CreateClient, activity = null");return;}billingClient = BillingClient.newBuilder(activity).enablePendingPurchases().setListener(new PurchasesUpdatedListener() {@Overridepublic void onPurchasesUpdated(BillingResult billingResult, List<Purchase> purchases) {if (null != billingListener) {billingListener.onPurchasesUpdated(billingResult, purchases);}}}).build();//启动支付连接startConn();}public BillingClient getBillingClient() {return billingClient;}/*** 添加监听事件*/public void setBillingListener(GoogleBillingListener listener) {billingListener = listener;}/*** 是否准备好了** @return*/public static boolean isReady() {return !(null == billingClient || !billingClient.isReady());}/*** 启动连接*/private static void startConn() {if (isReady()) {return;}billingClient.startConnection(new BillingClientStateListener() {@Overridepublic void onBillingSetupFinished(BillingResult billingResult) {if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) {isConnection = true;Log.e("TAG", "连接成功,可以开始操作了~~~");}}@Overridepublic void onBillingServiceDisconnected() {isConnection = false;//连接失败。 可以尝试调用 startConnection 重新建立连接Log.e("TAG", "连接失败");}});}/*** 结束连接*/public void endConn() {if (null != billingClient) {billingClient.endConnection();isConnection = false;}}
}

GoogleBillHelper.java

package com.xxx.xxx;import android.app.Activity;
import android.util.Log;import com.android.billingclient.api.BillingClient;
import com.android.billingclient.api.BillingFlowParams;
import com.android.billingclient.api.BillingResult;
import com.android.billingclient.api.ConsumeParams;
import com.android.billingclient.api.ConsumeResponseListener;
import com.android.billingclient.api.ProductDetails;
import com.android.billingclient.api.Purchase;
import com.android.billingclient.api.PurchasesResponseListener;
import com.android.billingclient.api.QueryProductDetailsParams;
import com.android.billingclient.api.QueryPurchasesParams;
import com.unity3d.player.UnityPlayer;import java.util.ArrayList;
import java.util.List;import io.reactivex.annotations.NonNull;/*** Desc:支付的具体操作* 1.查询* 2.购买* 3.消费*/
public class GoogleBillHelper {public static final String TAG = GoogleBillHelper.class.getSimpleName();/*** 查询商品详情** @param billingListener : 接口监听* @param productIds      :商品id 。对应Google 后台的* @param productType     :取值*                        BillingClient.ProductType.INAPP(一次性商品)*                        BillingClient.ProductType.SUBS(订阅)*/public static void onQuerySkuDetailsAsync(GoogleBillingListener billingListener, String productType, String productIds, String orderId) {if (null == productIds){return;}String[] productList = productIds.split(",");Log.e("TAG", "onQuerySkuDetailsAsync: " + productIds + "   ----->" + productList[0]);if (productList.length == 0 || !GoogleBillingManager.getInstance().isReady()) {Log.e("TAG", "productList.length:" + productList.length + ",client:" + GoogleBillingManager.getInstance().isReady());return;}List<QueryProductDetailsParams.Product> skuList = new ArrayList<>();for (String productId : productList) {QueryProductDetailsParams.Product product = QueryProductDetailsParams.Product.newBuilder().setProductId(productId).setProductType(productType).build();//添加对应的 产品id 去查询详情skuList.add(product);}QueryProductDetailsParams params = QueryProductDetailsParams.newBuilder().setProductList(skuList).build();GoogleBillingManager.getInstance().getBillingClient().queryProductDetailsAsync(params, (billingResult, list) -> {if (null != billingListener) {billingListener.onProductDetailsSus(billingResult, list, orderId);}});}/*** 打开支付面板** @param billingListener* @param activity* @param details*/public static void onOpenGooglePlay(GoogleBillingListener billingListener, Activity activity, ProductDetails details, String orderId) {if (null == details) {return;}List<BillingFlowParams.ProductDetailsParams> params = new ArrayList<>();//添加购买数据BillingFlowParams.ProductDetailsParams productDetailsParams = BillingFlowParams.ProductDetailsParams.newBuilder().setProductDetails(details).build();params.add(productDetailsParams);BillingFlowParams billingFlowParams = BillingFlowParams.newBuilder().setProductDetailsParamsList(params).setObfuscatedAccountId(orderId).build();//添加购买监听GoogleBillingManager.getInstance().setBillingListener(billingListener);//响应code 码GoogleBillingManager.getInstance().getBillingClient().launchBillingFlow(activity, billingFlowParams).getResponseCode();}/*** 消费商品* 对于购买类型的商品需要手动调用一次消费方法 (目的:用户可以再次购买此商品)** @param billingListener* @param purchase*/public static void onConsumeAsync(GoogleBillingListener billingListener, Purchase purchase) {if (!GoogleBillingManager.getInstance().isReady()) {return;}ConsumeParams consumeParams =ConsumeParams.newBuilder().setPurchaseToken(purchase.getPurchaseToken()).build();ConsumeResponseListener listener = (billingResult, purchaseToken) -> {if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) {String result = "消费code : " + billingResult.getResponseCode() + " message : " + billingResult.getDebugMessage();if (null == billingListener) {Log.e(TAG, result);}billingListener.onConsumeSus(billingResult.getResponseCode(), result, purchaseToken, purchase);}};GoogleBillingManager.getInstance().getBillingClient().consumeAsync(consumeParams, listener);}/*** 检查补单** @param billingListener* @param productType*/public static void queryPurchases(String productType, GoogleBillingListener billingListener){PurchasesResponseListener mPurchasesResponseListener = new PurchasesResponseListener() {@Overridepublic void onQueryPurchasesResponse(@NonNull BillingResult billingResult, @NonNull List<Purchase> purchasesResult) {if(billingResult.getResponseCode() != BillingClient.BillingResponseCode.OK || purchasesResult == null){return;}for (Purchase purchase : purchasesResult) {if(purchase == null || purchase.getPurchaseState() != Purchase.PurchaseState.PURCHASED){continue;}billingListener.onQueryPurchases(purchase.getAccountIdentifiers().getObfuscatedAccountId());onConsumeAsync(billingListener, purchase);
//                    这里处理已经支付过的订单,通知服务器去验证}}};QueryPurchasesParams params =QueryPurchasesParams.newBuilder().setProductType(productType).build();GoogleBillingManager.getInstance().getBillingClient().queryPurchasesAsync(params, mPurchasesResponseListener);}
}

GoogleBillingListener.java

package com.xxx.xxx;import android.util.Log;import com.android.billingclient.api.AccountIdentifiers;
import com.android.billingclient.api.BillingClient;
import com.android.billingclient.api.BillingResult;
import com.android.billingclient.api.ProductDetails;
import com.android.billingclient.api.Purchase;
import com.android.billingclient.api.PurchasesUpdatedListener;
import com.unity3d.player.UnityPlayer;import java.util.List;public class GoogleBillingListener implements PurchasesUpdatedListener {public final String objectName;public final String paySuccessMethodName;public final String detailsSusMethodName;public final String payFailMethodName;public final String payEndMethodName;public final String queryPurchasesMethodName;public final String detailsFailMethodName;public ProductDetails.OneTimePurchaseOfferDetails productDetails;public GoogleBillingListener(String objectName, String successMethodName, String processingMethodName,String failMethodName, String payEndMethodName, String queryPurchasesMethodName, String detailsFailMethodName) {this.objectName = objectName;this.paySuccessMethodName = successMethodName;this.detailsSusMethodName = processingMethodName;this.payFailMethodName = failMethodName;this.payEndMethodName = payEndMethodName;this.queryPurchasesMethodName = queryPurchasesMethodName;this.detailsFailMethodName = detailsFailMethodName;}/*** 购买监听** @param result* @param purchases*/@Overridepublic void onPurchasesUpdated(BillingResult result, List<Purchase> purchases) {Log.e("TAG", result.toString());if (null == purchases || purchases.size() == 0) {Log.e("TAG", "not purchases");UnityPlayer.UnitySendMessage(this.objectName, this.payEndMethodName, "not purchases;BillingResult:" + result.toString());return;}for (Purchase purchase : purchases) {AccountIdentifiers accountIdentifiers = purchase.getAccountIdentifiers();String resultStr = accountIdentifiers.getObfuscatedAccountId() + "," + purchase.getPurchaseToken() + "," + purchase.getPurchaseState();UnityPlayer.UnitySendMessage(this.objectName, this.payEndMethodName, resultStr);if (purchase.getPurchaseState() == Purchase.PurchaseState.PURCHASED){GoogleBillHelper.onConsumeAsync(this, purchase);}}}/*** 查询商品详情成功** @param list*/public void onProductDetailsSus(BillingResult result, List<ProductDetails> list, String orderId) {if (result.getResponseCode() != BillingClient.BillingResponseCode.OK){String msg = "Get Details Fails, code:" + result.getResponseCode() + ",msg:" + result.getDebugMessage();UnityPlayer.UnitySendMessage(this.objectName, this.detailsFailMethodName, msg);return;}if (null == list || list.size() <= 0) {Log.e("TAG", "没有查询到相关产品~~~~");UnityPlayer.UnitySendMessage(this.objectName, this.detailsFailMethodName, "Not Search Product, Please check ProductID!");return;}if (orderId != null && orderId.length() > 0){GoogleBillHelper.onOpenGooglePlay(this, UnityPlayer.currentActivity, list.get(0), orderId);productDetails = list.get(0).getOneTimePurchaseOfferDetails();}String infoList = "";for (ProductDetails details: list) {ProductDetails.OneTimePurchaseOfferDetails oneTimePurchaseOfferDetails = details.getOneTimePurchaseOfferDetails();//注意:如果手机语言是法语,获取的商品价格是以 , 作为分隔符String info = details.getProductId() + "|-|" + oneTimePurchaseOfferDetails.getFormattedPrice() + "|-|" +oneTimePurchaseOfferDetails.getPriceCurrencyCode() + "|-|" + oneTimePurchaseOfferDetails.getPriceAmountMicros();if (infoList.isEmpty()){infoList = info;}else{infoList = infoList + ";" + info;}}UnityPlayer.UnitySendMessage(this.objectName, this.detailsSusMethodName, infoList);}/*** 商品消费成功** @param code* @param purchaseToken*/public void onConsumeSus(int code, String result, String purchaseToken, Purchase purchase) {AccountIdentifiers accountIdentifiers = purchase.getAccountIdentifiers();String itemId = purchase.getProducts().get(0);String msg = code + "," + result + "," + purchaseToken + "," + accountIdentifiers.getObfuscatedAccountId() + "," + itemId;if (productDetails != null){msg = msg + "," + productDetails.getPriceCurrencyCode() + "," + productDetails.getPriceAmountMicros();}if (code == BillingClient.BillingResponseCode.OK) {UnityPlayer.UnitySendMessage(this.objectName, this.paySuccessMethodName, msg);}else{UnityPlayer.UnitySendMessage(this.objectName, this.payFailMethodName, msg);}}public void onQueryPurchases(String txnid){UnityPlayer.UnitySendMessage(this.objectName, this.queryPurchasesMethodName, txnid);}
}

C#部分

IAPMangaer.cs
namespace根据自己项目决定要不要写

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;namespace xxx.Sdk
{public enum BillingResponseCode{SERVICE_TIMEOUT = -3,FEATURE_NOT_SUPPORTED = -2,SERVICE_DISCONNECTED = -1,OK = 0,USER_CANCELED = 1,SERVICE_UNAVAILABLE = 2,BILLING_UNAVAILABLE = 3,ITEM_UNAVAILABLE = 4,DEVELOPER_ERROR = 5,ERROR = 6,ITEM_ALREADY_OWNED = 7,ITEM_NOT_OWNED = 8,}public class IAPManager{private bool initialize;
#if UNITY_ANDROIDprivate AndroidJavaClass billingManager;private AndroidJavaClass billingHelper;
#endifpublic event Action<bool, string> OnPayEndResult;public event Action<bool, string> OnPayResult;public event Action<bool, string> OnDetailsSus;public event Action<bool, string> OnQueryPurchasesResult;public void Initialize(){if (initialize){return;}#if UNITY_ANDROIDif (billingManager == null){billingManager = new AndroidJavaClass("com.dorocat.bombman.GoogleBillingManager");}if (billingHelper == null){billingHelper = new AndroidJavaClass("com.dorocat.bombman.GoogleBillHelper");}if (SdkMgr.currentActivity == null) return;SdkMgr.currentActivity.Call("runOnUiThread", new AndroidJavaRunnable(() =>{billingManager.CallStatic("createClient", SdkMgr.currentActivity);}));
#endifinitialize = true;}public void StartConnection(){
#if UNITY_ANDROIDif (SdkMgr.currentActivity == null) return;SdkMgr.currentActivity.Call("runOnUiThread", new AndroidJavaRunnable(() =>{billingManager.CallStatic("startConn");}));
#endif}public void endConnection(){
#if UNITY_ANDROIDif (billingManager != null){if (SdkMgr.currentActivity == null) return;SdkMgr.currentActivity.Call("runOnUiThread", new AndroidJavaRunnable(() =>{billingManager.CallStatic("endConn");}));}
#endif}public void pay(string itemId, string productType, string orderId){
#if UNITY_ANDROIDif (SdkMgr.currentActivity == null) return;SdkMgr.currentActivity.Call("runOnUiThread", new AndroidJavaRunnable(() =>{var listener = new AndroidJavaObject("com.dorocat.bombman.GoogleBillingListener",SdkMgr.GameObjectName,"OnPaySuccess","OnProductDetailsSus","OnPayFail","OnPayEnd","OnQueryPurchases","OnProductDetailsSusFail");billingHelper.CallStatic("onQuerySkuDetailsAsync", listener, productType, itemId, orderId);}));
#endif}public void getProductsDetail(string itemId, string productType){
#if UNITY_ANDROIDif (SdkMgr.currentActivity == null) return;SdkMgr.currentActivity.Call("runOnUiThread", new AndroidJavaRunnable(() =>{var listener = new AndroidJavaObject("com.dorocat.bombman.GoogleBillingListener",SdkMgr.GameObjectName,"OnPaySuccess","OnProductDetailsSus","OnPayFail","OnPayEnd","OnQueryPurchases","OnProductDetailsSusFail");billingHelper.CallStatic("onQuerySkuDetailsAsync", listener, productType, itemId, "");}));
#endif}public void queryPurchases(string productType){
#if UNITY_ANDROIDif (SdkMgr.currentActivity == null) return;SdkMgr.currentActivity.Call("runOnUiThread", new AndroidJavaRunnable(() =>{var listener = new AndroidJavaObject("com.dorocat.bombman.GoogleBillingListener",SdkMgr.GameObjectName,"OnPaySuccess","OnProductDetailsSus","OnPayFail","OnPayEnd","OnQueryPurchases","OnProductDetailsSusFail");billingHelper.CallStatic("queryPurchases", productType, listener);}));
#endif}public void onPaySuccess(string msg){OnPayResult?.Invoke(true, msg);}public void onPayFail(string msg){OnPayResult?.Invoke(false, msg);}public void onProductDetailsSus(string msg){OnDetailsSus?.Invoke(true, msg);}public void onPayEnd(string msg){OnPayEndResult?.Invoke(true, msg);}public void onQueryPurchases(string msg){OnQueryPurchasesResult?.Invoke(true, msg);}public void onDeatilSusFail(string msg){OnDetailsSus?.Invoke(false, msg);}public bool getConnectionState(){
#if UNITY_ANDROIDreturn billingManager.GetStatic<bool>("isConnection");
#elsereturn false;
#endif}}
}

自行定义一个SdkManager.cs,在这里面初始化,包括在java层定义的回调函数名也要在这里实现

public static IAPManager billingManager = null;
public static IAPManager CreateBillingClient()
{billingManager = new IAPManager();billingManager.Initialize();return billingManager;
}public void OnPaySuccess(string result)
{if (billingManager != null){billingManager.onPaySuccess(result);}else{current?.auth.OnPaySuccess(result);}
}public void OnPayFail(string message)
{if (billingManager != null){billingManager.onPayFail(message);}else{current?.auth.OnPayFail(message);}
}public void OnPayEnd(string result)
{if (billingManager != null){billingManager.onPayEnd(result);}
}public void OnProductDetailsSus(string result)
{if (billingManager != null){billingManager.onProductDetailsSus(result);}
}public void OnProductDetailsSusFail(string result)
{if (billingManager != null){billingManager.onDeatilSusFail(result);}
}public void OnQueryPurchases(string result)
{if (billingManager != null){billingManager.onQueryPurchases(result);}
}

Lua部分

初始化支付SDK

---@type xxx.Sdk.IAPManager
App.billingSdk = CS.BombMan.Sdk.SdkMgr.CreateBillingClient()

调用支付

local billingProductType =
{INAPP = "inapp",SUBS = "subs",
}---sdk支付---
function ShopMgr:pay(itemId, payCallBack, addInfo)if LuaClass.Application.isMobilePlatform thenlocal callbackcallback = function(result,str)App.billingSdk:OnPayResult("-", callback)print("onPayResult",result,str)if payCallBack thenpayCallBack(result,str)endendif not App.billingSdk:getConnectionState() then--如果没有连上Google支付服务器,开始连接App.billingSdk:StartConnection()returnendlocal payEndpayEnd = function(result, msg)App.billingSdk:OnPayEndResult("-", payEnd)print("payEnd", msg)self.starPay = falselocal infoList = string.split(msg, ",")self:requestPayEnd(infoList[1], infoList[2], tonumber(infoList[3]), self.priceStrGoogle and self.priceStrGoogle[itemId][2] or nil, self.priceStrGoogle and tonumber(self.priceStrGoogle[itemId][3]) or nil, infoList[4], itemId, payCallBack)endlocal detailFaildetailFail = function(result, msg)print("detailFail", result, msg)if not result thenApp.billingSdk:OnPayEndResult("-", payEnd)endself.starPay = falseApp.billingSdk:OnDetailsSus("-", detailFail)endself:requestPayStart(itemId, addInfo, function ()App.billingSdk:OnPayEndResult("+", payEnd)App.billingSdk:OnDetailsSus("+", detailFail)App.billingSdk:pay(itemId, billingProductType.INAPP, StringUtil.obfuscate(App.playerMgr.data.id, "pay"))self.starPay = falseend)end
end

检查补单

function ShopMgr:queryPurchases()if not self.isQuery thenlocal addCallBack = function(result, str)print("onQueryPurchases", str)local infoList = string.split(str, ",")local price = self.priceStrGoogle and infoList[5] and self.priceStrGoogle[infoList[5]]self:requestPayEnd(infoList[1], infoList[3], tonumber(infoList[4]),price and price[2] or nil, price and tonumber(price[3]) or nil, infoList[2], infoList[5])endApp.billingSdk:OnQueryPurchasesResult("+", addCallBack)endApp.billingSdk:queryPurchases(billingProductType.INAPP)self.isQuery = true
end

获取谷歌商店内价格

function ShopMgr:getProductsByGoogle()if LuaClass.Application.platform == LuaClass.RuntimePlatform.IPhonePlayer ornot isValid(App.billingSdk) thenreturnendif self.priceStrGoogle == nil thenself.priceStrGoogle = {}local templates = LuaClass.DirectpurchaseDatatable:getAll()local idstr = ""for i = 1,#templates doidstr = idstr..templates[i].ID..","endif idstr thenlocal callbackcallback = function(result,str)print("getProductsByGoogle:",result,str)App.billingSdk:OnDetailsSus("-", callback)if result thenlocal strSP = string.split(str,";")for i = 1, #strSP dolocal productInfo = string.split(strSP[i], "|-|")self.priceStrGoogle[productInfo[1]] = {--格式化后的价格 如:HK$8.00[1] = productInfo[2],--货币代码,如HKD[2] = productInfo[3],--微单位价格,1,000,000 微单位等于 1 货币单位[3] = productInfo[4],}endprint("productInfo", self.priceStrGoogle)self:queryPurchases()endendApp.billingSdk:OnDetailsSus("+", callback)App.billingSdk:pay(idstr, billingProductType.INAPP, "")endend
end

3. 导出工程打包测试

注意要导apk,并且要带有调试标签(直连手机Build即可),包名和版本号要和Google Play后台上传的包一致,确保测试机只登陆了一个谷歌测试账号
在这里插入图片描述

参考

https://blog.51cto.com/kenkao/5989952
https://www.cnblogs.com/fnlingnzb-learner/p/16385685.html

踩坑注意

1.手机语言是法语的话价格会用逗号代替小数点,注意自己使用的分隔符,例如 $1234,56
2.关闭订单这一步操作最好由后端处理,以防客户端因为网络等原因关闭订单后无法通知后端发货
3.在拉起支付时如果需要设置ObfuscatedAccountId的话,请确保每次传输的值都是一样的,否则会出现用户支付遭拒的情况
在这里插入图片描述

相关文章:

Unity客户端接入原生Google支付

Unity客户端接入原生Google支付 1. Google后台配置2. 开始接入Java部分C#部分Lua部分 3. 导出工程打包测试参考踩坑注意 1. Google后台配置 找到内部测试&#xff08;这个测试轨道过审最快&#xff09;&#xff0c;打包上传&#xff0c;这个包不需要接入支付&#xff0c;如果已…...

Spring Cloud之五大组件

Spring Cloud 是一系列框架的有序集合&#xff0c;为开发者提供了快速构建分布式系统的工具。这些组件可以帮助开发者做服务发现&#xff0c;配置管理&#xff0c;负载均衡&#xff0c;断路器&#xff0c;智能路由&#xff0c;微代理&#xff0c;控制总线等。以下是 Spring Cl…...

在 CentOS 7 上安装 Docker 并安装和部署 .NET Core 3.1

1. 安装 Docker 步骤 1.1&#xff1a;更新包索引并安装依赖包 先安装yum的扩展&#xff0c;yum-utils提供了一些额外的工具&#xff0c;这些工具可以执行比基本yum命令更复杂的任务 sudo yum install -y yum-utils sudo yum update -y #更新系统上已安装的所有软件包到最新…...

redis的学习(一):下载安装启动连接

简介 redis的下载&#xff0c;安装&#xff0c;启动&#xff0c;连接使用 nosql nosql&#xff0c;即非关系型数据库&#xff0c;和传统的关系型数据库的对比&#xff1a; sqlnosql数据结构结构化非结构化数据关联关联的非关联的查询方式sql查询非sql查询事务特性acidbase存…...

前端设计模式面试题汇总

面试题 1. 简述对网站重构的理解&#xff1f; 参考回答&#xff1a; 网站重构&#xff1a;在不改变外部行为的前提下&#xff0c;简化结构、添加可读性&#xff0c;而在网站前端保持一致的行为。也就是说是在不改变UI的情况下&#xff0c;对网站进行优化&#xff0c; 在扩展的…...

linux(CentOS、Ubuntu)安装python3.12.2环境

1.下载官网Python安装包 wget https://www.python.org/ftp/python/3.12.2/Python-3.12.2.tar.xz 1.1解压 tar -xf Python-3.12.2.tar.xz 解压完后切换到Python-3.12.2文件夹(这里根据自己解压的文件夹路径) cd /usr/packages/Python-3.12.2/ 1.2升级软件包管理器 CentOS系…...

CSS 中border-radius 属性

border-radius 属性在 CSS 中用于创建圆角边框。它可以接受一到四个值&#xff0c;这些值可以是长度值&#xff08;如像素 px、em 等&#xff09;或百分比&#xff08;%&#xff09;。当提供四个值时&#xff0c;它们分别对应于边框的左上角、右上角、右下角和左下角的圆角半径…...

【大数据专题】数据仓库

1. 简述数据仓库架构 &#xff1f; 数据仓库的核心功能从源系统抽取数据&#xff0c;通过清洗、转换、标准化&#xff0c;将数据加载到BI平台&#xff0c;进而满足业 务用户的数据分析和决策支持。 数据仓库架构包含三个部分&#xff1a;数据架构、应用程序架构、底层设施 1&…...

go关于string与[]byte再学深一点

目标&#xff1a;充分理解string与[]bytes零拷贝转换的实现 先回顾下string与[]byte的基本知识 1. string与[]byte的数据结构 reflect包中关于字符串的数据结构 // StringHeader is the runtime representation of a string.type StringHeader struct {Data uintptrLen int} …...

Qt 实战(7)元对象系统 | 7.4、属性系统:深度解析与应用

文章目录 一、属性系统&#xff1a;深度解析与应用1、定义属性2、属性系统的作用3、属性系统工作原理&#xff08;1&#xff09;Q_PROPERTY宏&#xff08;2&#xff09;moc 的作用&#xff08;3&#xff09;属性在元对象中的注册 4、获取与设置属性4.1、QObject::property()与Q…...

Docker核心技术:容器技术要解决哪些问题

云原生学习路线导航页&#xff08;持续更新中&#xff09; 本文是 Docker核心技术 系列文章&#xff1a;容器技术要解决哪些问题&#xff0c;其他文章快捷链接如下&#xff1a; 应用架构演进容器技术要解决哪些问题&#xff08;本文&#xff09;Docker的基本使用Docker是如何实…...

sklearn中的增量学习:特征提取的艺术

sklearn中的增量学习&#xff1a;特征提取的艺术 在机器学习领域&#xff0c;特征提取是构建有效模型的关键步骤。然而&#xff0c;并非所有数据集都适合一次性加载到内存中进行处理&#xff0c;尤其是在处理大规模数据集时。Scikit-learn&#xff08;sklearn&#xff09;提供…...

PostgreSQL 中如何处理数据的唯一性约束?

&#x1f345;关注博主&#x1f397;️ 带你畅游技术世界&#xff0c;不错过每一次成长机会&#xff01;&#x1f4da;领书&#xff1a;PostgreSQL 入门到精通.pdf 文章目录 PostgreSQL 中如何处理数据的唯一性约束&#xff1f;一、什么是唯一性约束二、为什么要设置唯一性约束…...

VAE论文阅读

在网上看到的VAE解释&#xff0c;发现有两种版本&#xff1a; 按照原来论文中的公式纯数学推导&#xff0c;一般都是了解生成问题的人写的&#xff0c;对小白很不友好。按照实操版本的&#xff0c;非常简单易懂&#xff0c;比如苏神的。但是却忽略了论文中的公式推导&#xff…...

【数据分享】2013-2022年我国省市县三级的逐月SO2数据(excel\shp格式\免费获取)

空气质量数据是在我们日常研究中经常使用的数据&#xff01;之前我们给大家分享了2000——2022年的省市县三级的逐月PM2.5数据和2013-2022年的省市县三级的逐月CO数据&#xff08;均可查看之前的文章获悉详情&#xff09;&#xff01; 本次我们分享的是我国2013——2022年的省…...

【Jmeter】记录一次Jmeter实战测试

Jmeter实战 1、需求2、实现2.1、新建线程组2.2、导入参数2.3、新建HTTP请求2.4、添加监听器2.5、结果 1、需求 查询某个接口在高并发场景下的响应时间(loadtime)&#xff0c;需求需要响应在50ms以内&#xff0c;接下来用Jmeter测试一下 Jmeter安装见文章《Jemeter安装教程&am…...

volatile,最轻量的同步机制

目录 一、volatile 二、如何使用&#xff1f; 三、volatile关键字能代替synchronized关键字吗&#xff1f; 四、总结&#xff1a; 还是老样子&#xff0c;先来看一段代码&#xff1a; 我们先由我们自己的常规思路分析一下代码&#xff1a;子线程中&#xff0c;一直循环&…...

在Linux、Windows和macOS上释放IP地址并重新获取新IP地址的方法

文章目录 LinuxWindowsmacOS 在Linux、Windows和macOS上释放IP地址并重新获取新IP地址的方法各有不同。以下是针对每种操作系统的详细步骤&#xff1a; Linux 使用DHCP客户端&#xff1a;大多数Linux发行版都使用DHCP&#xff08;动态主机配置协议&#xff09;来自动获取IP地址…...

Mamba-yolo|结合Mamba注意力机制的视觉检测

一、本文介绍 PDF地址&#xff1a;https://arxiv.org/pdf/2405.16605v1 代码地址&#xff1a;GitHub - LeapLabTHU/MLLA: Official repository of MLLA Demystify Mamba in Vision: A Linear AttentionPerspective一文中引入Baseline Mamba&#xff0c;指明Mamba在处理各种高…...

语音识别标记语言(SSML):自动标识中文多音字

好的&#xff0c;以下是完整的实现代码&#xff0c;包括导入库、分词、获取拼音和生成 SSML 标记的全过程&#xff1a; import thulac from pypinyin import pinyin, Style# 初始化 THULAC thu1 thulac.thulac(seg_onlyTrue)# 测试文本 text "银行行长正在走行。"…...

React Native 导航系统实战(React Navigation)

导航系统实战&#xff08;React Navigation&#xff09; React Navigation 是 React Native 应用中最常用的导航库之一&#xff0c;它提供了多种导航模式&#xff0c;如堆栈导航&#xff08;Stack Navigator&#xff09;、标签导航&#xff08;Tab Navigator&#xff09;和抽屉…...

循环冗余码校验CRC码 算法步骤+详细实例计算

通信过程&#xff1a;&#xff08;白话解释&#xff09; 我们将原始待发送的消息称为 M M M&#xff0c;依据发送接收消息双方约定的生成多项式 G ( x ) G(x) G(x)&#xff08;意思就是 G &#xff08; x ) G&#xff08;x) G&#xff08;x) 是已知的&#xff09;&#xff0…...

java 实现excel文件转pdf | 无水印 | 无限制

文章目录 目录 文章目录 前言 1.项目远程仓库配置 2.pom文件引入相关依赖 3.代码破解 二、Excel转PDF 1.代码实现 2.Aspose.License.xml 授权文件 总结 前言 java处理excel转pdf一直没找到什么好用的免费jar包工具,自己手写的难度,恐怕高级程序员花费一年的事件,也…...

基于Flask实现的医疗保险欺诈识别监测模型

基于Flask实现的医疗保险欺诈识别监测模型 项目截图 项目简介 社会医疗保险是国家通过立法形式强制实施&#xff0c;由雇主和个人按一定比例缴纳保险费&#xff0c;建立社会医疗保险基金&#xff0c;支付雇员医疗费用的一种医疗保险制度&#xff0c; 它是促进社会文明和进步的…...

WordPress插件:AI多语言写作与智能配图、免费AI模型、SEO文章生成

厌倦手动写WordPress文章&#xff1f;AI自动生成&#xff0c;效率提升10倍&#xff01; 支持多语言、自动配图、定时发布&#xff0c;让内容创作更轻松&#xff01; AI内容生成 → 不想每天写文章&#xff1f;AI一键生成高质量内容&#xff01;多语言支持 → 跨境电商必备&am…...

BCS 2025|百度副总裁陈洋:智能体在安全领域的应用实践

6月5日&#xff0c;2025全球数字经济大会数字安全主论坛暨北京网络安全大会在国家会议中心隆重开幕。百度副总裁陈洋受邀出席&#xff0c;并作《智能体在安全领域的应用实践》主题演讲&#xff0c;分享了在智能体在安全领域的突破性实践。他指出&#xff0c;百度通过将安全能力…...

NLP学习路线图(二十三):长短期记忆网络(LSTM)

在自然语言处理(NLP)领域,我们时刻面临着处理序列数据的核心挑战。无论是理解句子的结构、分析文本的情感,还是实现语言的翻译,都需要模型能够捕捉词语之间依时序产生的复杂依赖关系。传统的神经网络结构在处理这种序列依赖时显得力不从心,而循环神经网络(RNN) 曾被视为…...

Mac下Android Studio扫描根目录卡死问题记录

环境信息 操作系统: macOS 15.5 (Apple M2芯片)Android Studio版本: Meerkat Feature Drop | 2024.3.2 Patch 1 (Build #AI-243.26053.27.2432.13536105, 2025年5月22日构建) 问题现象 在项目开发过程中&#xff0c;提示一个依赖外部头文件的cpp源文件需要同步&#xff0c;点…...

深度学习水论文:mamba+图像增强

&#x1f9c0;当前视觉领域对高效长序列建模需求激增&#xff0c;对Mamba图像增强这方向的研究自然也逐渐火热。原因在于其高效长程建模&#xff0c;以及动态计算优势&#xff0c;在图像质量提升和细节恢复方面有难以替代的作用。 &#x1f9c0;因此短时间内&#xff0c;就有不…...

苹果AI眼镜:从“工具”到“社交姿态”的范式革命——重新定义AI交互入口的未来机会

在2025年的AI硬件浪潮中,苹果AI眼镜(Apple Glasses)正在引发一场关于“人机交互形态”的深度思考。它并非简单地替代AirPods或Apple Watch,而是开辟了一个全新的、日常可接受的AI入口。其核心价值不在于功能的堆叠,而在于如何通过形态设计打破社交壁垒,成为用户“全天佩戴…...