【Unity3D编辑器开发】Unity3D中制作一个可以随时查看键盘对应KeyCode值面板,方便开发
推荐阅读
- CSDN主页
- GitHub开源地址
- Unity3D插件分享
- 简书地址
- 我的个人博客
大家好,我是佛系工程师☆恬静的小魔龙☆,不定时更新Unity开发技巧,觉得有用记得一键三连哦。
一、前言
在开发中,会遇到要使用监控键盘输入的KeyCode值来执行代码的情况。
比如说:
using System;
using UnityEditor;
using UnityEngine;public class Test01 : MonoBehaviour
{void Update(){if (Input.GetKeyDown(KeyCode.W)){Debug.Log("点击了键盘W");}}
}
但是,如果是一些不常用的键位,比如说{}[],这些KeyCode值就比较难查看了,因为API是这样的:

根本不知道这英文还是数字代表了啥,于是就诞生了,在Unity做一个键盘,然后在键盘的键位下标注每个键位的KeyCode值,方便开发。
先看下效果图:

小明:键位没有对齐,逼死强迫症啊喂!
张三:不重要!不重要!
二、正文
2-1、构建键盘键值表
让我们新建一个脚本,命名为VirtualKeyboardEditor.cs名字无所谓,主要是要继承与EditorWindow类,并且把脚本放到Editor文件夹内。
编辑代码:
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;public class VirtualKeyboardEditor : EditorWindow
{[MenuItem("工具/键盘映射值")]static void OpenWindow(){GetWindow<VirtualKeyboardEditor>().Show();}//用于绘制窗口内容private void OnGUI(){}
}
然后,我们需要写一个自定义类,用来保存键盘值名和KeyCode值,以及长宽。
// 键盘映射value值
public class VirKeyValue
{public float height;public float width;public string name;public string key;public VirKeyValue(string name, string key, float width, float height){this.name = name;this.width = width;this.height = height;this.key = key;}
}
接着构建键值库:
static Dictionary<int, List<VirKeyValue>> dicVirKeys;const int width1 = 50;const int width2 = 80;const int width100 = 100;const int width120 = 120;const int width140 = 138;const int width3 = 300;const int height1 = 30;private void DataInit(){if (dicVirKeys == null){dicVirKeys = new Dictionary<int, List<VirKeyValue>>();List<VirKeyValue> tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Esc","Esc", width1, height1),new VirKeyValue("F1","F1", width1, height1),new VirKeyValue("F2","F2", width1, height1),new VirKeyValue("F3","F3", width1, height1),new VirKeyValue("F4","F4", width1, height1),new VirKeyValue("F5","F5", width1, height1),new VirKeyValue("F6","F6", width1, height1),new VirKeyValue("F7","F7", width1, height1),new VirKeyValue("F8","F8", width1, height1),new VirKeyValue("F9","F9", width1, height1),new VirKeyValue("F10","F10", width1, height1),new VirKeyValue("F11","F11", width1, height1),new VirKeyValue("F12","F12", width1, height1),new VirKeyValue("Print\nScreen","Print", width1, height1),new VirKeyValue("Scroll\nLock", "ScrollLockScroll",width1, height1),new VirKeyValue("Pause","Pause", width1, height1)};dicVirKeys.Add(0, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("~\n`","BackQuote", width1, height1),new VirKeyValue("!\n1","Alpha1", width1, height1),new VirKeyValue("@\n2","Alpha2", width1, height1),new VirKeyValue("#\n3","Alpha3", width1, height1),new VirKeyValue("$\n4","Alpha4", width1, height1),new VirKeyValue("%\n5","Alpha5", width1, height1),new VirKeyValue("^\n6","Alpha6", width1, height1),new VirKeyValue("&\n7","Alpha7", width1, height1),new VirKeyValue("*\n8","Alpha8", width1, height1),new VirKeyValue("(\n9","Alpha9", width1, height1),new VirKeyValue(")\n0","Alpha0", width1, height1),new VirKeyValue("_\n-","Minus", width1, height1),new VirKeyValue("+\n=","Equals", width1, height1),new VirKeyValue("←Backspace","Backspace", width120, height1),new VirKeyValue("Insert","Insert", width1, height1),new VirKeyValue("Home", "Home",width1, height1),new VirKeyValue("Page\nUp", "PageUp",width1, height1),new VirKeyValue("NumLk","Numlock", width1, height1),new VirKeyValue("/","KeypadDivide", width1, height1),new VirKeyValue("*","KeypadMultiply", width1, height1),new VirKeyValue("-","KeypadMinus", width1, height1),};dicVirKeys.Add(1, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Tab","Tab", width100, height1),new VirKeyValue("Q","Q",width1, height1),new VirKeyValue("W","W",width1, height1),new VirKeyValue("E","E",width1, height1),new VirKeyValue("R","R",width1, height1),new VirKeyValue("T","T",width1, height1),new VirKeyValue("Y","Y",width1, height1),new VirKeyValue("U","U",width1, height1),new VirKeyValue("I","I",width1, height1),new VirKeyValue("O","O",width1, height1),new VirKeyValue("P","P",width1, height1),new VirKeyValue("{\n[","LeftBracket", width1, height1),new VirKeyValue("}\n]","RightBracket", width1, height1),new VirKeyValue("|\n\\", "Backslash",70, height1),new VirKeyValue("Delete", "Delete",width1, height1),new VirKeyValue("End", "End",width1, height1),new VirKeyValue("Page\nDown","PageDown", width1, height1),new VirKeyValue("7","Keypad7",width1, height1),new VirKeyValue("8","Keypad8",width1, height1),new VirKeyValue("9","Keypad9",width1, height1),new VirKeyValue("+","KeypadPlus",width1, height1),};dicVirKeys.Add(2, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Caps\nLock","Backspace", width120, height1),new VirKeyValue("A","A", width1, height1),new VirKeyValue("S","S", width1, height1),new VirKeyValue("D","D", width1, height1),new VirKeyValue("F","F", width1, height1),new VirKeyValue("G","G", width1, height1),new VirKeyValue("H","H", width1, height1),new VirKeyValue("J","J", width1, height1),new VirKeyValue("K","K", width1, height1),new VirKeyValue("L","L", width1, height1),new VirKeyValue(":\n;","Semicolon", width1, height1),new VirKeyValue("\"\n'","Quote", width1, height1),new VirKeyValue("Enter","Enter", 104, height1),new VirKeyValue("4","Keypad4",width1, height1),new VirKeyValue("5","Keypad5",width1, height1),new VirKeyValue("6","Keypad6",width1, height1),new VirKeyValue("Enter","KeypadEnter", width1, height1),};dicVirKeys.Add(3, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Shift","LeftShift", width140, height1),new VirKeyValue("Z","Z",width1, height1),new VirKeyValue("X","X",width1, height1),new VirKeyValue("C","C",width1, height1),new VirKeyValue("V","V",width1, height1),new VirKeyValue("B","B",width1, height1),new VirKeyValue("N","N",width1, height1),new VirKeyValue("M","M",width1, height1),new VirKeyValue("<\n,","Comma", width1, height1),new VirKeyValue(">\n.","Period", width1, height1),new VirKeyValue("?\n/","Slash", width1, height1),new VirKeyValue("Shift","RightControl", width140, height1),new VirKeyValue("↑","UpArrow", width1, height1),new VirKeyValue("1","Keypad1", width1, height1),new VirKeyValue("2","Keypad2", width1, height1),new VirKeyValue("3","Keypad3", width1, height1),};dicVirKeys.Add(4, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Ctrl","LeftControl", width2, height1),new VirKeyValue("Win", "LeftWindows",width1, height1),new VirKeyValue("Alt", "LeftAlt",width1, height1),new VirKeyValue("—————Space———","Space", width3, height1),new VirKeyValue("Alt", "RightAlt",width1, height1),new VirKeyValue("Ctrl", "RightControl",width2, height1),new VirKeyValue("←","LeftArrow",width1, height1),new VirKeyValue("↓","DownArrow",width1, height1),new VirKeyValue("→","RightArrow",width1, height1),new VirKeyValue("0","Keypad0",width100, height1),new VirKeyValue(".","KeypadPeriod",width1, height1),};dicVirKeys.Add(5, tempVirKeys);}}
整体代码如下:
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;// 键盘映射value值
public class VirKeyValue
{public float height;public float width;public string name;public string key;public VirKeyValue(string name, string key, float width, float height){this.name = name;this.width = width;this.height = height;this.key = key;}
}
public class VirtualKeyboardEditor : EditorWindow
{[MenuItem("工具/键盘映射值")]static void OpenWindow(){GetWindow<VirtualKeyboardEditor>().Show();}static Dictionary<int, List<VirKeyValue>> dicVirKeys;const int width1 = 50;const int width2 = 80;const int width100 = 100;const int width120 = 120;const int width140 = 138;const int width3 = 300;const int height1 = 30;private void DataInit(){if (dicVirKeys == null){dicVirKeys = new Dictionary<int, List<VirKeyValue>>();List<VirKeyValue> tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Esc","Esc", width1, height1),new VirKeyValue("F1","F1", width1, height1),new VirKeyValue("F2","F2", width1, height1),new VirKeyValue("F3","F3", width1, height1),new VirKeyValue("F4","F4", width1, height1),new VirKeyValue("F5","F5", width1, height1),new VirKeyValue("F6","F6", width1, height1),new VirKeyValue("F7","F7", width1, height1),new VirKeyValue("F8","F8", width1, height1),new VirKeyValue("F9","F9", width1, height1),new VirKeyValue("F10","F10", width1, height1),new VirKeyValue("F11","F11", width1, height1),new VirKeyValue("F12","F12", width1, height1),new VirKeyValue("Print\nScreen","Print", width1, height1),new VirKeyValue("Scroll\nLock", "ScrollLockScroll",width1, height1),new VirKeyValue("Pause","Pause", width1, height1)};dicVirKeys.Add(0, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("~\n`","BackQuote", width1, height1),new VirKeyValue("!\n1","Alpha1", width1, height1),new VirKeyValue("@\n2","Alpha2", width1, height1),new VirKeyValue("#\n3","Alpha3", width1, height1),new VirKeyValue("$\n4","Alpha4", width1, height1),new VirKeyValue("%\n5","Alpha5", width1, height1),new VirKeyValue("^\n6","Alpha6", width1, height1),new VirKeyValue("&\n7","Alpha7", width1, height1),new VirKeyValue("*\n8","Alpha8", width1, height1),new VirKeyValue("(\n9","Alpha9", width1, height1),new VirKeyValue(")\n0","Alpha0", width1, height1),new VirKeyValue("_\n-","Minus", width1, height1),new VirKeyValue("+\n=","Equals", width1, height1),new VirKeyValue("←Backspace","Backspace", width120, height1),new VirKeyValue("Insert","Insert", width1, height1),new VirKeyValue("Home", "Home",width1, height1),new VirKeyValue("Page\nUp", "PageUp",width1, height1),new VirKeyValue("NumLk","Numlock", width1, height1),new VirKeyValue("/","KeypadDivide", width1, height1),new VirKeyValue("*","KeypadMultiply", width1, height1),new VirKeyValue("-","KeypadMinus", width1, height1),};dicVirKeys.Add(1, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Tab","Tab", width100, height1),new VirKeyValue("Q","Q",width1, height1),new VirKeyValue("W","W",width1, height1),new VirKeyValue("E","E",width1, height1),new VirKeyValue("R","R",width1, height1),new VirKeyValue("T","T",width1, height1),new VirKeyValue("Y","Y",width1, height1),new VirKeyValue("U","U",width1, height1),new VirKeyValue("I","I",width1, height1),new VirKeyValue("O","O",width1, height1),new VirKeyValue("P","P",width1, height1),new VirKeyValue("{\n[","LeftBracket", width1, height1),new VirKeyValue("}\n]","RightBracket", width1, height1),new VirKeyValue("|\n\\", "Backslash",70, height1),new VirKeyValue("Delete", "Delete",width1, height1),new VirKeyValue("End", "End",width1, height1),new VirKeyValue("Page\nDown","PageDown", width1, height1),new VirKeyValue("7","Keypad7",width1, height1),new VirKeyValue("8","Keypad8",width1, height1),new VirKeyValue("9","Keypad9",width1, height1),new VirKeyValue("+","KeypadPlus",width1, height1),};dicVirKeys.Add(2, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Caps\nLock","Backspace", width120, height1),new VirKeyValue("A","A", width1, height1),new VirKeyValue("S","S", width1, height1),new VirKeyValue("D","D", width1, height1),new VirKeyValue("F","F", width1, height1),new VirKeyValue("G","G", width1, height1),new VirKeyValue("H","H", width1, height1),new VirKeyValue("J","J", width1, height1),new VirKeyValue("K","K", width1, height1),new VirKeyValue("L","L", width1, height1),new VirKeyValue(":\n;","Semicolon", width1, height1),new VirKeyValue("\"\n'","Quote", width1, height1),new VirKeyValue("Enter","Enter", 104, height1),new VirKeyValue("4","Keypad4",width1, height1),new VirKeyValue("5","Keypad5",width1, height1),new VirKeyValue("6","Keypad6",width1, height1),new VirKeyValue("Enter","KeypadEnter", width1, height1),};dicVirKeys.Add(3, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Shift","LeftShift", width140, height1),new VirKeyValue("Z","Z",width1, height1),new VirKeyValue("X","X",width1, height1),new VirKeyValue("C","C",width1, height1),new VirKeyValue("V","V",width1, height1),new VirKeyValue("B","B",width1, height1),new VirKeyValue("N","N",width1, height1),new VirKeyValue("M","M",width1, height1),new VirKeyValue("<\n,","Comma", width1, height1),new VirKeyValue(">\n.","Period", width1, height1),new VirKeyValue("?\n/","Slash", width1, height1),new VirKeyValue("Shift","RightControl", width140, height1),new VirKeyValue("↑","UpArrow", width1, height1),new VirKeyValue("1","Keypad1", width1, height1),new VirKeyValue("2","Keypad2", width1, height1),new VirKeyValue("3","Keypad3", width1, height1),};dicVirKeys.Add(4, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Ctrl","LeftControl", width2, height1),new VirKeyValue("Win", "LeftWindows",width1, height1),new VirKeyValue("Alt", "LeftAlt",width1, height1),new VirKeyValue("—————Space———","Space", width3, height1),new VirKeyValue("Alt", "RightAlt",width1, height1),new VirKeyValue("Ctrl", "RightControl",width2, height1),new VirKeyValue("←","LeftArrow",width1, height1),new VirKeyValue("↓","DownArrow",width1, height1),new VirKeyValue("→","RightArrow",width1, height1),new VirKeyValue("0","Keypad0",width100, height1),new VirKeyValue(".","KeypadPeriod",width1, height1),};dicVirKeys.Add(5, tempVirKeys);}}//用于绘制窗口内容private void OnGUI(){}
}
2-2、界面绘制
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;// 键盘映射value值
public class VirKeyValue
{public float height;public float width;public string name;public string key;public VirKeyValue(string name, string key, float width, float height){this.name = name;this.width = width;this.height = height;this.key = key;}
}
public class VirtualKeyboardEditor : EditorWindow
{[MenuItem("工具/键盘映射值")]static void OpenWindow(){GetWindow<VirtualKeyboardEditor>().Show();}static Dictionary<int, List<VirKeyValue>> dicVirKeys;const int width1 = 50;const int width2 = 80;const int width100 = 100;const int width120 = 120;const int width140 = 138;const int width3 = 300;const int height1 = 30;private void DataInit(){if (dicVirKeys == null){dicVirKeys = new Dictionary<int, List<VirKeyValue>>();List<VirKeyValue> tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Esc","Esc", width1, height1),new VirKeyValue("F1","F1", width1, height1),new VirKeyValue("F2","F2", width1, height1),new VirKeyValue("F3","F3", width1, height1),new VirKeyValue("F4","F4", width1, height1),new VirKeyValue("F5","F5", width1, height1),new VirKeyValue("F6","F6", width1, height1),new VirKeyValue("F7","F7", width1, height1),new VirKeyValue("F8","F8", width1, height1),new VirKeyValue("F9","F9", width1, height1),new VirKeyValue("F10","F10", width1, height1),new VirKeyValue("F11","F11", width1, height1),new VirKeyValue("F12","F12", width1, height1),new VirKeyValue("Print\nScreen","Print", width1, height1),new VirKeyValue("Scroll\nLock", "ScrollLockScroll",width1, height1),new VirKeyValue("Pause","Pause", width1, height1)};dicVirKeys.Add(0, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("~\n`","BackQuote", width1, height1),new VirKeyValue("!\n1","Alpha1", width1, height1),new VirKeyValue("@\n2","Alpha2", width1, height1),new VirKeyValue("#\n3","Alpha3", width1, height1),new VirKeyValue("$\n4","Alpha4", width1, height1),new VirKeyValue("%\n5","Alpha5", width1, height1),new VirKeyValue("^\n6","Alpha6", width1, height1),new VirKeyValue("&\n7","Alpha7", width1, height1),new VirKeyValue("*\n8","Alpha8", width1, height1),new VirKeyValue("(\n9","Alpha9", width1, height1),new VirKeyValue(")\n0","Alpha0", width1, height1),new VirKeyValue("_\n-","Minus", width1, height1),new VirKeyValue("+\n=","Equals", width1, height1),new VirKeyValue("←Backspace","Backspace", width120, height1),new VirKeyValue("Insert","Insert", width1, height1),new VirKeyValue("Home", "Home",width1, height1),new VirKeyValue("Page\nUp", "PageUp",width1, height1),new VirKeyValue("NumLk","Numlock", width1, height1),new VirKeyValue("/","KeypadDivide", width1, height1),new VirKeyValue("*","KeypadMultiply", width1, height1),new VirKeyValue("-","KeypadMinus", width1, height1),};dicVirKeys.Add(1, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Tab","Tab", width100, height1),new VirKeyValue("Q","Q",width1, height1),new VirKeyValue("W","W",width1, height1),new VirKeyValue("E","E",width1, height1),new VirKeyValue("R","R",width1, height1),new VirKeyValue("T","T",width1, height1),new VirKeyValue("Y","Y",width1, height1),new VirKeyValue("U","U",width1, height1),new VirKeyValue("I","I",width1, height1),new VirKeyValue("O","O",width1, height1),new VirKeyValue("P","P",width1, height1),new VirKeyValue("{\n[","LeftBracket", width1, height1),new VirKeyValue("}\n]","RightBracket", width1, height1),new VirKeyValue("|\n\\", "Backslash",70, height1),new VirKeyValue("Delete", "Delete",width1, height1),new VirKeyValue("End", "End",width1, height1),new VirKeyValue("Page\nDown","PageDown", width1, height1),new VirKeyValue("7","Keypad7",width1, height1),new VirKeyValue("8","Keypad8",width1, height1),new VirKeyValue("9","Keypad9",width1, height1),new VirKeyValue("+","KeypadPlus",width1, height1),};dicVirKeys.Add(2, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Caps\nLock","Backspace", width120, height1),new VirKeyValue("A","A", width1, height1),new VirKeyValue("S","S", width1, height1),new VirKeyValue("D","D", width1, height1),new VirKeyValue("F","F", width1, height1),new VirKeyValue("G","G", width1, height1),new VirKeyValue("H","H", width1, height1),new VirKeyValue("J","J", width1, height1),new VirKeyValue("K","K", width1, height1),new VirKeyValue("L","L", width1, height1),new VirKeyValue(":\n;","Semicolon", width1, height1),new VirKeyValue("\"\n'","Quote", width1, height1),new VirKeyValue("Enter","Enter", 104, height1),new VirKeyValue("4","Keypad4",width1, height1),new VirKeyValue("5","Keypad5",width1, height1),new VirKeyValue("6","Keypad6",width1, height1),new VirKeyValue("Enter","KeypadEnter", width1, height1),};dicVirKeys.Add(3, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Shift","LeftShift", width140, height1),new VirKeyValue("Z","Z",width1, height1),new VirKeyValue("X","X",width1, height1),new VirKeyValue("C","C",width1, height1),new VirKeyValue("V","V",width1, height1),new VirKeyValue("B","B",width1, height1),new VirKeyValue("N","N",width1, height1),new VirKeyValue("M","M",width1, height1),new VirKeyValue("<\n,","Comma", width1, height1),new VirKeyValue(">\n.","Period", width1, height1),new VirKeyValue("?\n/","Slash", width1, height1),new VirKeyValue("Shift","RightControl", width140, height1),new VirKeyValue("↑","UpArrow", width1, height1),new VirKeyValue("1","Keypad1", width1, height1),new VirKeyValue("2","Keypad2", width1, height1),new VirKeyValue("3","Keypad3", width1, height1),};dicVirKeys.Add(4, tempVirKeys);tempVirKeys = new List<VirKeyValue>{new VirKeyValue("Ctrl","LeftControl", width2, height1),new VirKeyValue("Win", "LeftWindows",width1, height1),new VirKeyValue("Alt", "LeftAlt",width1, height1),new VirKeyValue("—————Space———","Space", width3, height1),new VirKeyValue("Alt", "RightAlt",width1, height1),new VirKeyValue("Ctrl", "RightControl",width2, height1),new VirKeyValue("←","LeftArrow",width1, height1),new VirKeyValue("↓","DownArrow",width1, height1),new VirKeyValue("→","RightArrow",width1, height1),new VirKeyValue("0","Keypad0",width100, height1),new VirKeyValue(".","KeypadPeriod",width1, height1),};dicVirKeys.Add(5, tempVirKeys);}}//用于绘制窗口内容private void OnGUI(){DataInit();GUILayout.Label("Note:在开发中会遇到使用监控键盘输入的情况,但是KeyCode的值往往分不清楚,此工具就是跟键盘一一对应的Key值,不清楚的时候" +"看一眼就行了,当然,也可以点击按钮,点击后可以打印当前KeyCode值。");for (int i = 0; i < dicVirKeys.Count; i++){GUILayout.BeginVertical();OnRow(i);GUILayout.EndVertical();}}void OnRow(int index){GUILayout.BeginHorizontal();for (int i = 0; i < dicVirKeys[index].Count; i++){if (dicVirKeys[index][i].name == "↑"){GUILayout.Space(50);}else if (dicVirKeys[index][i].name == "←"){GUILayout.Space(180);}else if (dicVirKeys[index][i].name == "4"){GUILayout.Space(160);}else if (dicVirKeys[index][i].name == "1"){GUILayout.Space(60);}else if (dicVirKeys[index][i].name == "0"){GUILayout.Space(6);}GUILayout.BeginVertical();if (GUILayout.Button(dicVirKeys[index][i].name, GUILayout.Width(dicVirKeys[index][i].width), GUILayout.Height(dicVirKeys[index][i].height))){Debug.Log("当前按下的键位是 : KeyCode." + dicVirKeys[index][i].key);}GUILayout.Label(dicVirKeys[index][i].key);GUILayout.EndVertical();if (dicVirKeys[index][i].name == "Esc"){GUILayout.Space(52);}else if (dicVirKeys[index][i].name == "F4"){GUILayout.Space(36);}else if (dicVirKeys[index][i].name == "F8"){GUILayout.Space(36);}}GUILayout.EndHorizontal();}
}
然后在Untiy编辑器的Edit栏,选择工具→键盘映射值打开面板:

三、后记
如果觉得本篇文章有用别忘了点个关注,关注不迷路,持续分享更多Unity干货文章。
你的点赞就是对博主的支持,有问题记得留言:
博主主页有联系方式。
博主还有跟多宝藏文章等待你的发掘哦:
| 专栏 | 方向 | 简介 |
|---|---|---|
| Unity3D开发小游戏 | 小游戏开发教程 | 分享一些使用Unity3D引擎开发的小游戏,分享一些制作小游戏的教程。 |
| Unity3D从入门到进阶 | 入门 | 从自学Unity中获取灵感,总结从零开始学习Unity的路线,有C#和Unity的知识。 |
| Unity3D之UGUI | UGUI | Unity的UI系统UGUI全解析,从UGUI的基础控件开始讲起,然后将UGUI的原理,UGUI的使用全面教学。 |
| Unity3D之读取数据 | 文件读取 | 使用Unity3D读取txt文档、json文档、xml文档、csv文档、Excel文档。 |
| Unity3D之数据集合 | 数据集合 | 数组集合:数组、List、字典、堆栈、链表等数据集合知识分享。 |
| Unity3D之VR/AR(虚拟仿真)开发 | 虚拟仿真 | 总结博主工作常见的虚拟仿真需求进行案例讲解。 |
| Unity3D之插件 | 插件 | 主要分享在Unity开发中用到的一些插件使用方法,插件介绍等 |
| Unity3D之日常开发 | 日常记录 | 主要是博主日常开发中用到的,用到的方法技巧,开发思路,代码分享等 |
| Unity3D之日常BUG | 日常记录 | 记录在使用Unity3D编辑器开发项目过程中,遇到的BUG和坑,让后来人可以有些参考。 |
相关文章:
【Unity3D编辑器开发】Unity3D中制作一个可以随时查看键盘对应KeyCode值面板,方便开发
推荐阅读 CSDN主页GitHub开源地址Unity3D插件分享简书地址我的个人博客 大家好,我是佛系工程师☆恬静的小魔龙☆,不定时更新Unity开发技巧,觉得有用记得一键三连哦。 一、前言 在开发中,会遇到要使用监控键盘输入的KeyCode值来执…...
VUE echarts 柱状图、折线图 双Y轴 显示
weekData: [“1周”,“2周”,“3周”,“4周”,“5周”,“6周”,“7周”,“8周”,“9周”,“10周”], //柱状图横轴 jdslData: [150, 220, 430, 360, 450, 680, 100, 450, 680, 200], // 折线图的数据 cyslData: [100, 200, 400, 300, 500, 500, 500, 450, 480, 400], // 柱状图…...
Django开发之基础篇
Django基础篇 一、Django学习之路由二、Django学习之视图三、Django学习之静态资源 一、Django学习之路由 在 Django 中,路由(URL 映射)是将请求与视图函数关联起来的关键部分。路由定义了如何将特定的 URL 请求映射到 Django 应用程序中的视…...
在 centos7 上安装Docker
1、检查linux内核 Docker 运行在 CentOS 7 上,要求系统为64位、系统内核版本为 3.10 以上。 Docker 运行在 CentOS-6.5 或更高的版本的 CentOS 上,要求系统为64位、系统内核版本为 2.6.32-431 或者更高版本。 uname -r 2、使用 root 权限登录 Centos…...
基于SpringBoot的大学城水电管理系统
目录 前言 一、技术栈 二、系统功能介绍 管理员模块的实现 领用设备管理 消耗设备管理 设备申请管理 状态汇报管理 用户模块的实现 设备申请 状态汇报 用户反馈 三、核心代码 1、登录模块 2、文件上传模块 3、代码封装 前言 随着信息技术在管理上越来越深入而广泛…...
微信小程序 movable-view 控制长按才触发拖动 轻轻滑动页面正常滚动效果
今天写 movable-areamovable-view遇到了个头疼的问题 那就是 movable-view 监听了用户拖拽自己 但 我们小程序 上下滚动页面靠的也是拖拽 也就是说 如果放在这里 用户拖动 movable-view部分 就会永远触发不了滚动 那么 我们先可以 加一个 bindlongpress"longpressHandler…...
mysql面试题27:数据库中间件了解过吗?什么是sharding jdbc、mycat,并且讲讲怎么使用?
该文章专注于面试,面试只要回答关键点即可,不需要对框架有非常深入的回答,如果你想应付面试,是足够了,抓住关键点 面试官:数据库中间件了解过吗,比如sharding jdbc、mycat? 我知道的数据库中间件有以下这些: MySQL Proxy:MySQL Proxy是一个开源的数据库中间件,它位…...
DBCO Sata650,二苯并环辛烷Sata650,Seta-650-DBCO
产品简介: CAS号:N/A 中文名:二苯并环辛烷Sata650 英文名:DBCO Sata650,Seta-650-DBCO 化学式:N/A 分子量:1431.85 纯度标准:95% 供应商:陕西新研博美生物科技有限公司 存储…...
JFLASH基本使用总结
注意,不同版本的操作略有不同,本教程以J-Flash V5.12f为例。 烧录文件 如果是刚打开J-Flash,会弹出这样的一个工程选择界面,可以选择已有工程,或者创建新的工程,我们这里选择创建新工程。 注意࿰…...
具身智能(Embodied AI)
前言 图灵奖得主、上海期智研究院院长姚期智认为,人工智能领域下一个挑战将是实现“具身通用人工智能”,即如何构建能够通过自我学习掌握各种技能并执行现实生活中的种种通用任务的高端机器人。清华大学计算机系教授张钹院士,也在某产业智能论…...
C语言的文件写入、读取
目标1:使用C语言的文件操作来实现一次性将输入的数据转换为字符串写入文件,然后逐行读取并进行操作。 模板 #include <stdio.h>int main() {// 打开文件以写入数据FILE *file fopen("data.txt", "w");if (file NULL) {pri…...
CART 算法——决策树
目录 1.CART的生成: (1)回归树的生成 (2)分类树的生成 ①基尼指数 ②算法步骤 2.CART剪枝: (1)损失函数 (2)算法步骤: CART是英文“class…...
CF1877A Goals of Victory
题目是说,有n个队伍进行足球赛,两两之间进行一场足球赛,会有一个积分,a:b,题目所说的efficiency表示的是一个队伍的得分减去对手队伍的得分 #include<bits/stdc.h> using namespace std;int num[110];int main(…...
018-第三代软件开发-整体介绍
第三代软件开发-整体介绍 文章目录 第三代软件开发-整体介绍项目介绍整体介绍Qt 属性系统QML 最新软件技术框架 关键字: Qt、 Qml、 属性、 Qml 软件架构 项目介绍 欢迎来到我们的 QML & C 项目!这个项目结合了 QML(Qt Meta-Object …...
储存数据文本json的读写
系列文章目录 提示:这里可以添加系列文章的所有文章的目录,目录需要自己手动添加 TODO:写完再整理 文章目录 系列文章目录前言一、json文本介绍二、json文本的应用三、json文本的操作1、环境配置2、写入文件3、读取文件4、文件格式解析注意的点参考链接前言 认知有限,望大家…...
Java之动态代理的详细解析
2. 动态代理 2.1 好处: 无侵入式的给方法增强功能 2.2 动态代理三要素: 1,真正干活的对象 2,代理对象 3,利用代理调用方法 切记一点:代理可以增强或者拦截的方法都在接口中,接口需要写在…...
github Release 下载加速,绿色合法,遥遥领先
你有没有这样一个困惑,当你寻找了很久终于找到一个解决问题的方案,发现这个工具在 GitHub 上,接下来等待我们的就是遥遥无期的龟速下载。 文章目录 前言下载测试加速下载操作 视频讲解 遥遥领先 前言 GitHub 作为程序员的知识宝库ÿ…...
RabbitMQ消息中间件概述
1.什么是RabbitMQ RabbitMQ是一个由erlang开发的AMQP(Advanced Message Queue )的开源实现。AMQP 的出现其实也是应了广大人民群众的需求,虽然在同步消息通讯的世界里有很多公开标准(如 COBAR的 IIOP ,或者是 SOAP 等&…...
12V手电钻保护板如何接线演示
爱做手工的小伙伴们肯定会用到手电钻,那么电池消耗完了,或要换的,或要自己动手做几个备用电源,关键点就是电路保护板的接线。废话不多说,直接上板子看实操。 文章目录 一、线路板图1、输入接线2、输出接线 二、接线方法…...
基于SpringBoot的教学辅助平台
目录 前言 一、技术栈 二、系统功能介绍 学生信息管理 教师信息管理 课程信息管理 科目分类管理 班级分类管理 课程作业管理 交流论坛管理 三、核心代码 1、登录模块 2、文件上传模块 3、代码封装 前言 随着信息技术在管理上越来越深入而广泛的应用,管理…...
阿里云ACP云计算备考笔记 (5)——弹性伸缩
目录 第一章 概述 第二章 弹性伸缩简介 1、弹性伸缩 2、垂直伸缩 3、优势 4、应用场景 ① 无规律的业务量波动 ② 有规律的业务量波动 ③ 无明显业务量波动 ④ 混合型业务 ⑤ 消息通知 ⑥ 生命周期挂钩 ⑦ 自定义方式 ⑧ 滚的升级 5、使用限制 第三章 主要定义 …...
JVM垃圾回收机制全解析
Java虚拟机(JVM)中的垃圾收集器(Garbage Collector,简称GC)是用于自动管理内存的机制。它负责识别和清除不再被程序使用的对象,从而释放内存空间,避免内存泄漏和内存溢出等问题。垃圾收集器在Ja…...
k8s业务程序联调工具-KtConnect
概述 原理 工具作用是建立了一个从本地到集群的单向VPN,根据VPN原理,打通两个内网必然需要借助一个公共中继节点,ktconnect工具巧妙的利用k8s原生的portforward能力,简化了建立连接的过程,apiserver间接起到了中继节…...
华硕a豆14 Air香氛版,美学与科技的馨香融合
在快节奏的现代生活中,我们渴望一个能激发创想、愉悦感官的工作与生活伙伴,它不仅是冰冷的科技工具,更能触动我们内心深处的细腻情感。正是在这样的期许下,华硕a豆14 Air香氛版翩然而至,它以一种前所未有的方式&#x…...
2025季度云服务器排行榜
在全球云服务器市场,各厂商的排名和地位并非一成不变,而是由其独特的优势、战略布局和市场适应性共同决定的。以下是根据2025年市场趋势,对主要云服务器厂商在排行榜中占据重要位置的原因和优势进行深度分析: 一、全球“三巨头”…...
【笔记】WSL 中 Rust 安装与测试完整记录
#工作记录 WSL 中 Rust 安装与测试完整记录 1. 运行环境 系统:Ubuntu 24.04 LTS (WSL2)架构:x86_64 (GNU/Linux)Rust 版本:rustc 1.87.0 (2025-05-09)Cargo 版本:cargo 1.87.0 (2025-05-06) 2. 安装 Rust 2.1 使用 Rust 官方安…...
给网站添加live2d看板娘
给网站添加live2d看板娘 参考文献: stevenjoezhang/live2d-widget: 把萌萌哒的看板娘抱回家 (ノ≧∇≦)ノ | Live2D widget for web platformEikanya/Live2d-model: Live2d model collectionzenghongtu/live2d-model-assets 前言 网站环境如下,文章也主…...
API网关Kong的鉴权与限流:高并发场景下的核心实践
🔥「炎码工坊」技术弹药已装填! 点击关注 → 解锁工业级干货【工具实测|项目避坑|源码燃烧指南】 引言 在微服务架构中,API网关承担着流量调度、安全防护和协议转换的核心职责。作为云原生时代的代表性网关,Kong凭借其插件化架构…...
【WebSocket】SpringBoot项目中使用WebSocket
1. 导入坐标 如果springboot父工程没有加入websocket的起步依赖,添加它的坐标的时候需要带上版本号。 <dependency><groupId>org.springframework.boot</groupId><artifactId>spring-boot-starter-websocket</artifactId> </dep…...
Unity VR/MR开发-VR开发与传统3D开发的差异
视频讲解链接:【XR马斯维】VR/MR开发与传统3D开发的差异【UnityVR/MR开发教程--入门】_哔哩哔哩_bilibili...
